Skip to content
Agentmart
Submit a tool

Ae MCP

A stdio connector for the local ae-mcp After Effects panel; install the AE extension separately.

Connector by JUNKDOGE-JOE · GitHub account verified by the MCP Registry

IndexedMITLocal (stdio)★ 85
Write a review

Chalk Labs

Need help deploying Ae MCP?

Chalk Labs sets up agents like this inside real teams: connected to your tools, tested on your data, with a human in the loop where it matters.

Book a call

Install

Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.

npx agentmarket install connector/junkdoge-joe-ae-mcp

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

Get the weekly diff

The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.

We use your email only for this newsletter. Privacy

About

A stdio connector for the local ae-mcp After Effects panel; install the AE extension separately.

Use cases: audio-video, workflow-automation

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this server can do and what it asks for, from its tool list, install config and code. Checked Oct 25, 2026.

Tools
7 read · 5 write · 4 delete
Secrets
None asked for
Install scripts
None found
Runs as
Node.js package

Tools by what they do 16

Read from the source code; the running server may list different tools.

Read 7 · Look things up without changing anything.

  • ae_previewFrame
  • ae_read
  • ae_readJob
  • ae_skillUse
  • ae_status
  • ae_toolSearch
  • ae_validateExpressions

Write 5 · Create, change, send or run things.

  • ae_checkpoint
  • ae_exec
  • ae_execRecover
  • ae_toolSave
  • ae_workspace

Delete 4 · Delete, drop, revoke or wipe things.

  • ae_instances
  • ae_nativeExec
  • ae_revert
  • ae_toolUse

Network hosts it talks to 13

  • ae-mcp.invalid · found in code
  • api.github.com · found in code
  • claude.ai · found in code
  • code.claude.com · found in code
  • developer.chrome.com · found in code
  • docs.anthropic.com · found in code
  • docs.cursor.com · found in code
  • github.com · found in code
  • learn.chatgpt.com · found in code
  • opencode.ai · found in code
  • support.anthropic.com · found in code
  • timestamp.digicert.com · found in code
  • wwwimages2.adobe.com · found in code

Files it touches

  • /opt/homebrew/bin
  • /private/tmp
  • /private/tmp/ae-mcp-native-dev-
  • /usr/sbin/sysctl
  • Your home directory (~)
  • C:\\Windows

Tools (16)

Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].

  • ae_checkpoint

    Create or list .aep checkpoints for the current saved project.

  • ae_exec

    Run ExtendScript in After Effects. Render or $.evalFile in a separate call without undo_group_name and with no open Undo groups. Source checks cannot cover all dynamic calls. Timeout does not stop a script: reconcile before retrying. If suppressing dialogs, restore in finally and return errors; verify render status/output. Dispatched failures may return recoveryId/scriptPath; retry via ae_execRecover. Success content is a string with contentType "json" or "text".

  • ae_execRecover

    Retry one dispatched ae_exec failure using its exact server-issued recoveryId. Omit code to run the saved editable script, or provide corrected code. The default restores the recorded checkpoint; retryMode:"continue" keeps the current project state.

  • ae_instancescan change or delete data

    Discover local AE instances, explicitly start a primary, or stop an owned primary. Closing a panel is never repaired by starting another AE.

  • ae_nativeExec

    ae.nativeExec — execute one bounded linear program of curated AEGP primitives. Use ae.exec for operations supported by the maintained AE scripting object model. Native programs allow at most 64 ordered operations and may reference only earlier request-local values. Programs containing writes require one stable operationKey and one real AE undoGroup; read-only programs must omit both fields.

  • ae_previewFrameread-only

    Read real composition pixels after a write, use compare to prove only the intended region changed, or use range with grid to inspect an animation interval. AE saveFrameToPng may omit Guide Layers even when they are visible in the viewer; prepare the desired layer state before capture. This tool leaves Guide and layer visibility settings unchanged. 16-bit source PNGs are returned as 8-bit. Inline images share a 12 MiB base64-character budget with a 4.5 MiB per-image limit; oversized images are reduced or represented by a thumbnail while path retains the full-resolution 8-bit PNG. Transparent pi…

  • ae_readread-only

    Read one After Effects project, composition, layer, property tree, keyframe list, or composition settings view. Reads are paginated, sortable, filterable, and never create checkpoints, undo groups, or mutations.

  • ae_readJobread-only

    Submit bounded reads or native previews against an existing checkpoint, inspect progress, retrieve paginated snapshot results, or request cancellation. No arbitrary scripts or realtime claims.

  • ae_revert

    Revert to a previously saved checkpoint by id.

  • ae_skillUse

    List, render, or execute skills, including prompt skills you saved with ae_toolSave.

  • ae_statusread-only

    Read same-process ae-mcp host status, ping the host, or diagnose AE responsiveness without a network round trip.

  • ae_toolSave

    Turn a useful script into a reusable tool, or promote a captured candidate in one step.

  • ae_toolSearch

    Search the Tool Library before repeating an operation; saved tools and candidates can both be inspected directly by id.

  • ae_toolUse

    Replay a Tool Library artifact by id. Prefer it over rewriting a script for a repeated task.

  • ae_validateExpressions

    Force-evaluate expressions and report errors.

Show 1 more tools
  • ae_workspace

    Bind a task to an AE project. Write access is a capability; ownership lasts for an active panel turn or external AE call. Idle ownership is handed over automatically. Pass context_id on AE calls. Releasing a context does not close AE.

Signals

Stars
85
Forks
6
Open issues
11
Contributors
6
Last commit
Oct 22, 2026 (9 days ago)
Last release
Oct 22, 2026 (9 days ago)

From GitHub (fetched Oct 24, 2026).

Details

Registry name
io.github.JUNKDOGE-JOE/ae-mcp
Version
0.11.0
Auth
No auth
Packages
npm ae-mcp-jkdg
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

Done for you

Rather not set it up yourself?

Chalk Labs scopes, builds and runs agents for your team: the task audit, the eval harness, the integrations and the weekly ops report. Fixed scope, priced before we start.

See how we build AI agents →Read the case studies

Chalk Labs is a two-founder AI and growth studio. We build AI agents, CRMs and MVPs for Web3 and AI companies, and have shipped 50+ product and token launches.

launches shipped
50+
launches shipped
media placements
500+
media placements
founders on every account
2
founders on every account

Press we've placed: Forbes · CoinDesk · Decrypt · Cointelegraph · The Block

Rahil Jain, Co-founder, Chalk Labs. Ex-Goldman Sachs engineer. You talk to the person who builds it.

Get Ae MCP running in your business

Tell us what you want to automate. A founder replies within one working day with a plan, not a pitch deck.

Goes to the Chalk Labs founders, not the newsletter. Privacy

Need help deploying Ae MCP?

CallGet help
Cite this page

Ae MCP. Agent Mart. https://agentmart.dev/connectors/junkdoge-joe-ae-mcp (last updated 2026-10-24)