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positioning-and-story

Build a positioning and narrative where the developer is the hero and a real trend is the villain.

Skill by AIDevGTM

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/aidevgtm-positioning-and-story

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Build a positioning and narrative where the developer is the hero and a real trend is the villain. Use when the messaging describes the product instead of the problem, sounds like every competitor, or has no urgency because nothing is at stake.

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/positioning-and-story

What's inside

Skill name
positioning-and-story
Description
Build a positioning and narrative where the developer is the hero and a real trend is the villain. Use when the messaging describes the product instead of the problem, sounds like every competitor, or has no urgency because nothing is at stake.
License
MIT
Instructions
76 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • name: "positioning-and-story" does not match folder "04-positioning-and-story"

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Positioning & story

> Your story is boring without a villain. And you are not the hero of it. The developer is. You're the wise advisor who hands them a better weapon.

**Use this when:** your homepage explains what your product *does* before it names the problem, your positioning is interchangeable with three competitors, or nobody feels any urgency to act now.

## The core idea

Developers don't buy features; they hire a tool to defeat something that's making their life worse. Get the roles right:

- **Hero** = the developer (never the vendor, never the product)
- **Villain** = the undeniable *trend* making the pain worse every day
- **Wise Advisor** = you, arriving with a gift (the product)
- **Inciting event** = the change in the world that forces the hero to act *now*

No villain → no urgency → no story → no conversion.

## Framework: the 3-part story (Frankl)

1. **Inciting event**: introduce the hero and the villain; the world changed and the hero can't stay put.
2. **Obstacles**: a series of specific challenges, each solved with your help, best told as mini before/afters: *"Before X, we had [problem]. Now [measured result]."*
3. **Resolution**: villain defeated (for now), specific results, hero shares the wisdom → that's your testimonial.

**The benchmark (EngFlow):**
> *"Slow builds waste your time. Standard build tools can't handle today's codebases. Speed up builds now to keep engineers in flow."*

- Pain: slow builds waste your time
- Villain: standard tools can't handle modern complexity
- Hero: engineers, kept in flow
- Wise Advisor: the build experts

Good villains: cloud-cost sprawl · tool fragmentation · compounding tech debt · flaky pipelines · observability gaps · manual deploys · YAML sprawl · agents you can't trust in prod.

## Framework: the 4 levels of differentiation (Frankl)

Compete as high up this ladder as you can. Feature wars are a race to the bottom.

| Level | Type | Sounds like | Grade |
|---|---|---|---|
| 1 | Feature | "we have X, they don't" | D |
| 2 | Benefit | "we save you time" | C |
| 3 | Customer segment | "for CTOs under release pressure with compliance" | B |
| 4 | **Problem** | "the only fix for [problem no one else has named]" | A |

**Reaching Level 4 / category creation:** talk to enough TAB members (see `talk-to-users`) to surface a problem competitors haven't named, then name it so precisely your product is the obvious answer. When rivals adopt your vocabulary, they've already lost the position. (JFrog: "artifact repository" → "Universal Artifact Repository" and leapfrogged Sonatype.)

## Decision tree

```
Can you state a problem only you solve, in the user's words?
├─ YES → Level 4. Lead with the problem; name the category.
└─ NO  → Can you name a specific segment with a compelling reason?
         ├─ YES → Level 3. Lead with the ICP + their trigger.
         └─ NO  → you're stuck at feature/benefit → go run `talk-to-users`.
```

## Mistakes that look reasonable

- **Product as hero**: "ShipFast helps you…" Make the developer the subject of the sentence.
- **No villain**: all solution, no antagonist → zero urgency.
- **"Platform"**: developers hear *months of integration and risk.* Name the specific thing it does.
- **"Pleased to announce"**: nobody cares about your emotional state; a feature is not a story, a customer win is.
- **Feature-matrix positioning**: a checklist vs competitors keeps you at Level 1 forever.

## Your next 30 minutes

- [ ] Write one sentence: **hero + villain + inciting event** (steal the EngFlow shape).
- [ ] Grade your current differentiation 1-4. If it's D/C, list what would move it to B/A.
- [ ] Find the villain in your `talk-to-users` "environmental changes" bucket, it's already there.
- [ ] Rewrite your headline so the *developer* is the subject and the *problem* comes before the product.

---
Built from real dev-tool GTM experience, with frameworks from Adam Frankl (*The Developer-Facing Startup*) and Jakub Czakon (*markepear.dev*).
Positioning is the one most worth a second opinion before you ship it everywhere. If you want yours pressure-tested, reach out to me on [LinkedIn](https://www.linkedin.com/in/devtoolgtm/).

From AIDevGTM/gtm-cofounder, MIT.

More from AIDevGTM/gtm-cofounder

Signals

Stars
325
Forks
31
Open issues
0
Last commit (this folder)
Sep 29, 2026 (1 month ago)
Last release
Oct 16, 2026 (15 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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positioning-and-story skill. Agent Mart. https://agentmart.dev/skills/aidevgtm-positioning-and-story (last updated 2026-10-24)