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game-development-suite

Comprehensive Three.js and web game development suite.

Skill by andimuchlas

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

Comprehensive Three.js and web game development suite. Covers isometric action RPG loop architecture, combat mechanics (hitboxes, frame data, counters), enemy AI state machines, monster rigging, procedural levels, map editor, fog of war, particle VFX, audio feedback, mobile controls, and performance optimization.

Use cases: data

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found
Runs as
Python package

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/game-development-suite

What's inside

Skill name
game-development-suite
Description
Comprehensive Three.js and web game development suite. Covers isometric action RPG loop architecture, combat mechanics (hitboxes, frame data, counters), enemy AI state machines, monster rigging, procedural levels, map editor, fog of war, particle VFX, audio feedback, mobile controls, and performance optimization.
License
NOASSERTION
Instructions
50 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts

Files (48)

  • SKILL.md
  • SKILL.md · references/combat-and-ai/build-threejs-enemy-systems/
  • openai.yaml · references/combat-and-ai/build-threejs-enemy-systems/agents/
  • SKILL.md · references/combat-and-ai/design-action-combat/
  • openai.yaml · references/combat-and-ai/design-action-combat/agents/
  • SKILL.md · references/combat-and-ai/tune-enemy-ai/
  • openai.yaml · references/combat-and-ai/tune-enemy-ai/agents/
  • SKILL.md · references/core-loop-and-levels/author-game-levels/
  • openai.yaml · references/core-loop-and-levels/author-game-levels/agents/
  • SKILL.md · references/core-loop-and-levels/build-game-map-editor/
  • openai.yaml · references/core-loop-and-levels/build-game-map-editor/agents/
  • vesperfall-implementation.md · references/core-loop-and-levels/build-game-map-editor/references/
  • SKILL.md · references/core-loop-and-levels/build-isometric-arpg/
  • openai.yaml · references/core-loop-and-levels/build-isometric-arpg/agents/
  • SKILL.md · references/core-loop-and-levels/design-game-encounters/
  • openai.yaml · references/core-loop-and-levels/design-game-encounters/agents/
  • SKILL.md · references/core-loop-and-levels/implement-fog-of-war/
  • openai.yaml · references/core-loop-and-levels/implement-fog-of-war/agents/
  • mechanics.md · references/core-loop-and-levels/implement-fog-of-war/references/
  • validation.md · references/core-loop-and-levels/implement-fog-of-war/references/
  • SKILL.md · references/mechanics-and-feedback/build-game-audio-feedback/
  • openai.yaml · references/mechanics-and-feedback/build-game-audio-feedback/agents/
  • SKILL.md · references/mechanics-and-feedback/build-game-camera-controls/
  • openai.yaml · references/mechanics-and-feedback/build-game-camera-controls/agents/
  • SKILL.md · references/mechanics-and-feedback/build-game-inventory/
  • openai.yaml · references/mechanics-and-feedback/build-game-inventory/agents/
  • SKILL.md · references/mechanics-and-feedback/create-game-vfx/
  • openai.yaml · references/mechanics-and-feedback/create-game-vfx/agents/
  • SKILL.md · references/monsters-and-assets/build-game-monster-system/
  • openai.yaml · references/monsters-and-assets/build-game-monster-system/agents/
  • monster-contract.md · references/monsters-and-assets/build-game-monster-system/references/
  • SKILL.md · references/monsters-and-assets/build-hybrid-game-assets/
  • openai.yaml · references/monsters-and-assets/build-hybrid-game-assets/agents/
  • SKILL.md · references/monsters-and-assets/build-rigged-game-assets/
  • openai.yaml · references/monsters-and-assets/build-rigged-game-assets/agents/
  • character-asset-manifest.template.json · references/monsters-and-assets/build-rigged-game-assets/assets/
  • monster-asset-manifest.template.json · references/monsters-and-assets/build-rigged-game-assets/assets/
  • catalog-and-testing.md · references/monsters-and-assets/build-rigged-game-assets/references/
  • requirements.md · references/monsters-and-assets/build-rigged-game-assets/references/
  • validate_asset_manifest.py · references/monsters-and-assets/build-rigged-game-assets/scripts/
  • SKILL.md · references/performance-and-shipping/build-mobile-threejs-games/
  • openai.yaml · references/performance-and-shipping/build-mobile-threejs-games/agents/
  • SKILL.md · references/performance-and-shipping/optimize-threejs-games/
  • openai.yaml · references/performance-and-shipping/optimize-threejs-games/agents/
  • SKILL.md · references/performance-and-shipping/ship-web-games/
  • openai.yaml · references/performance-and-shipping/ship-web-games/agents/
  • SKILL.md · references/performance-and-shipping/test-playable-web-games/
  • openai.yaml · references/performance-and-shipping/test-playable-web-games/agents/

The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub

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Last commit (this folder)
Sep 26, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
NOASSERTION
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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game-development-suite skill. Agent Mart. https://agentmart.dev/skills/andimuchlas-game-development-suite (last updated 2026-10-24)