godot-route
Route a Godot or game-development task to the smallest relevant Godot Game Dev Studio skill set.
Skill by bgrenat
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/bgrenat-godot-route
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/godot-route
What's inside
- Skill name
godot-route- Description
- Route a Godot or game-development task to the smallest relevant Godot Game Dev Studio skill set. Use when planning, implementing, reviewing, debugging, or when the user asks which skill to use.
- License
- LGPL-3.0
- Instructions
- 18 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- name: missing
Files (1)
- SKILL.md
SKILL.md (first lines)
Route this task through the library before doing any implementation. 1. Read `skills_index.json`; use `SKILL_CATALOG.md` only if needed. 2. Choose the smallest relevant skill set, normally one skill and never more than three. 3. Read every selected `skills/<skill-name>/SKILL.md` fully. 4. Read only files directly required by those skill instructions. 5. State selected skills and proceed with requested work. Prefer skill families as follows: - `studio-*`: orchestration, production, QA, planning, multi-role routing. - `godot-*`: Godot systems, architecture, APIs, debugging, optimization. - `godot-prompter-*`: guided implementation workflows. - `gamedev-*`: genre, design, and broad game-development workflows. Keep Godot guidance at 4.7+ and GDScript statically typed. Preserve attribution in `NOTICE.md` and `LICENSE`.
From bgrenat/godot-game-dev-studio, LGPL-3.0.
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Signals
- Stars
- 24
- Forks
- 3
- Open issues
- 0
- Last commit (this folder)
- Jul 26, 2026 (3 months ago)
- Last release
- Oct 12, 2026 (29 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- LGPL-3.0
- Repository
- github.com/bgrenat/godot-game-dev-studio
- Website
- powehi.eu
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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- 0.652score
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bgrenat
Imported awesome-gamedev-agent-skills guidance for fps-shooter workflows in game development projects.
SkillAFreshness: A★ 24Claude Code +9 - 0.652score
gamedev-audio-design
bgrenat
Imported awesome-gamedev-agent-skills guidance for audio-design workflows in game development projects.
SkillAFreshness: A★ 24Claude Code +9 - 0.652score
gamedev-camera-systems
bgrenat
Imported awesome-gamedev-agent-skills guidance for camera-systems workflows in game development projects.
SkillAFreshness: A★ 24Claude Code +9 - 0.652score
gamedev-card-game
bgrenat
Imported awesome-gamedev-agent-skills guidance for card-game workflows in game development projects.
SkillAFreshness: A★ 24Claude Code +9 - 0.652score
gamedev-dialogue-systems
bgrenat
Imported awesome-gamedev-agent-skills guidance for dialogue-systems workflows in game development projects.
SkillAFreshness: A★ 24Claude Code +9 - 0.652score
gamedev-game-ai
bgrenat
Imported awesome-gamedev-agent-skills guidance for game-ai workflows in game development projects.
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Cite this page
godot-route skill. Agent Mart. https://agentmart.dev/skills/bgrenat-godot-route (last updated 2026-10-24)