blender-character
Build, rig and animate stylized characters in Blender through the Blender MCP — organic modelling/sculpting, skinning, locomotion, eyes, mouth and lip sync —…
Skill by JCaraballo113
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/jcaraballo113-blender-character
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: data, agent-building
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Nov 2, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Python package
Network hosts it talks to 2
codeload.github.com· found in install commandgithub.com· found in code
Files it touches
~/.claude/skills/blender-character
What's inside
- Skill name
blender-character- Description
- Build, rig and animate stylized characters in Blender through the Blender MCP — organic modelling/sculpting, skinning, locomotion, eyes, mouth and lip sync — as a deterministic script pipeline checked by mechanical gates. Use when the user asks to model, sculpt, rig, animate, lip-sync or render a character or creature in Blender, or to fix its deformation. Style rules (e.g. Pixar/feature animation) live in styles/.
- License
- unknown
- Instructions
- 72 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (30)
- ANIMATION.md
- FACE.md
- MODELING.md
- PIPELINE.md
- RIGGING.md
- SKILL.md
- README.md · examples/gecko/
- gecko_body.py · examples/gecko/
- gecko_eyes.py · examples/gecko/
- gecko_face.py · examples/gecko/
- gecko_mouth.py · examples/gecko/
- gecko_mouthdepth.py · examples/gecko/
- gecko_performance.py · examples/gecko/
- gecko_rebuild.py · examples/gecko/
- gecko_rig.py · examples/gecko/
- gecko_shapekeys.py · examples/gecko/
- gecko_tongue.py · examples/gecko/
- gecko_weights.py · examples/gecko/
- gecko_wrinkles.py · examples/gecko/
- lizard_helpers.py · examples/gecko/
- cartoon-mouth.md · research/
- eye-animation.md · research/
- skill.deps.json
- PIXAR.md · styles/
- gate.py · tools/
- lipsync.sh · tools/
- render.sh · tools/
- rhubarb-build.sh · tools/
- sheet.sh · tools/
- still.py · tools/
The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 1
- Last commit (this folder)
- Sep 25, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- License unknown
- Repository
- github.com/JCaraballo113/agent-skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from JCaraballo113
- 0.565score
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JCaraballo113
Directs a short product film in Remotion through a frame-numbered BRIEF.md, measured reference motion, and stages reviewed as stills.
SkillAFreshness: AClaude Code +9 - 0.561score
create-agent-team
JCaraballo113
Set up a repo's agent team, routines that triage issues, ship PRs with pstack, gate merges and keep main green, each role a Claude bot, sending the creator…
SkillAFreshness: AClaude Code +9 - 0.559score
setup-game-dev-tools
JCaraballo113
Game-dev tooling for Claude Code on macOS and native Windows — Blender with the official Blender Lab MCP (add-on + stdio server), and Unity with its CLI, an…
SkillAFreshness: AClaude Code +9 - 0.559score
control-ui
JCaraballo113
Build or adapt a local browser/CDP harness to drive and inspect a web, IDE, or Electron UI.
SkillAFreshness: AClaude Code +9 - 0.559score
guided-review
JCaraballo113
Turn a branch or PR diff into a local guided-review page where the story drives the code.
SkillAFreshness: AClaude Code +9 - 0.559score
setup-animation-tooling
JCaraballo113
Animation and illustration tooling — installs the anidoodle skill (code-drawn stills, loops, stickers, animated logos and scored films, deterministic every…
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Cite this page
blender-character skill. Agent Mart. https://agentmart.dev/skills/jcaraballo113-blender-character (last updated 2026-10-24)