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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/jnbrymn-canvas
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About
Use cases: design
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What's inside
- Skill name
canvas- Description
- None
- License
- MIT
- Instructions
- 190 lines in SKILL.md · view on GitHub
Before installing
- Instructions call the network
Agent Skills spec issues
- missing YAML frontmatter
- name: missing
- description: missing
- body: contains an absolute path from the author's machine
Files (1)
- SKILL.md
SKILL.md (first lines)
# Canvas Skill
Display HTML content on connected OpenClaw nodes (Mac app, iOS, Android).
## Overview
The canvas tool lets you present web content on any connected node's canvas view. Great for:
- Displaying games, visualizations, dashboards
- Showing generated HTML content
- Interactive demos
## How It Works
### Architecture
```
┌─────────────────┐ ┌──────────────────┐ ┌─────────────┐
│ Canvas Host │────▶│ Node Bridge │────▶│ Node App │
│ (HTTP Server) │ │ (TCP Server) │ │ (Mac/iOS/ │
│ Port 18793 │ │ Port 18790 │ │ Android) │
└─────────────────┘ └──────────────────┘ └─────────────┘
```
1. **Canvas Host Server**: Serves static HTML/CSS/JS files from `canvasHost.root` directory
2. **Node Bridge**: Communicates canvas URLs to connected nodes
3. **Node Apps**: Render the content in a WebView
### Tailscale Integration
The canvas host server binds based on `gateway.bind` setting:
| Bind Mode | Server Binds To | Canvas URL Uses |
|-----------|-----------------|-----------------|
| `loopback` | 127.0.0.1 | localhost (local only) |
| `lan` | LAN interface | LAN IP address |
| `tailnet` | Tailscale interface | Tailscale hostname |
| `auto` | Best available | Tailscale > LAN > loopback |
**Key insight:** The `canvasHostHostForBridge` is derived from `bridgeHost`. When bound to Tailscale, nodes receive URLs like:
```
http://<tailscale-hostname>:18793/__moltbot__/canvas/<file>.html
```
This is why localhost URLs don't work - the node receives the Tailscale hostname from the bridge!
## Actions
| Action | Description |
|--------|-------------|
| `present` | Show canvas with optional target URL |
| `hide` | Hide the canvas |
| `navigate` | Navigate to a new URL |
| `eval` | Execute JavaScript in the canvas |
| `snapshot` | Capture screenshot of canvas |
## Configuration
In `~/.openclaw/openclaw.json`:
```json
{
"canvasHost": {
"enabled": true,
"port": 18793,
"root": "/Users/you/clawd/canvas",
"liveReload": true
},
"gateway": {
"bind": "auto"
}
}
```
### Live Reload
When `liveReload: true` (default), the canvas host:
- Watches the root directory for changes (via chokidar)
- Injects a WebSocket client into HTML files
- Automatically reloads connected canvases when files change
Great for development!
## Workflow
### 1. Create HTML content
Place files in the canvas root directory (default `~/clawd/canvas/`):
```bash
cat > ~/clawd/canvas/my-game.html << 'HTML'
<!DOCTYPE html>
<html>
<head><title>My Game</title></head>
<body>
<h1>Hello Canvas!</h1>
</body>
</html>
HTML
```
### 2. Find your canvas host URL
Check how your gateway is bound:
```bash
cat ~/.openclaw/openclaw.json | jq '.gateway.bind'
```
Then construct the URL:
- **loopback**: `http://127.0.0.1:18793/__moltbot__/canvas/<file>.html`
- **lan/tailnet/auto**: `http://<hostname>:18793/__moltbot__/canvas/<file>.html`
Find your Tailscale hostname:
```bash
tailscale status --json | jq -r '.Self.DNSName' | sed 's/\.$//'
```
### 3. Find connected nodes
```bash
openclaw nodes listFrom JnBrymn/openclaw, MIT.
Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 2
- Last commit (this folder)
- Jan 30, 2026 (9 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/JnBrymn/openclaw
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
Same skill elsewhere
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Cite this page
canvas skill. Agent Mart. https://agentmart.dev/skills/jnbrymn-canvas (last updated 2026-10-24)