cavecrew
Decision guide for delegating to caveman-style subagents.
Skill by kubestellar
Chalk Labs
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/kubestellar-cavecrew
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About
Use cases: writing, agent-building
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/cavecrew
What's inside
- Skill name
cavecrew- Description
- Decision guide for delegating to caveman-style subagents. Tells the main thread WHEN to spawn `cavecrew-investigator` (locate code), `cavecrew-builder` (1-2 file edit), or `cavecrew-reviewer` (diff review) instead of doing the work inline or using vanilla `Explore`. Subagent output is caveman-compressed so the tool-result injected back into main context is ~60% smaller — main context lasts longer across long sessions. Trigger: "delegate to subagent", "use cavecrew", "spawn investigator/builder/reviewer", "save context", "compressed agent output".
- License
- Apache-2.0
- Instructions
- 71 lines in SKILL.md · view on GitHub
Files (2)
- README.md
- SKILL.md
SKILL.md (first lines)
Cavecrew = three subagent presets that emit caveman output. Same job as Anthropic defaults (`Explore`, edit-style agents, reviewer); difference is the tool-result they return is compressed, so main context shrinks per delegation. ## When to use cavecrew vs alternatives | Task | Use | |---|---| | "Where is X defined / what calls Y / list uses of Z" | `cavecrew-investigator` | | Same but you also want suggestions/architecture commentary | `Explore` (vanilla) | | Surgical edit, ≤2 files, scope obvious | `cavecrew-builder` | | New feature / 3+ files / cross-cutting refactor | Main thread or `feature-dev:code-architect` | | Review diff, branch, or file for bugs | `cavecrew-reviewer` | | Deep code review with rationale + alternatives | `Code Reviewer` (vanilla) | | One-line answer you already know | Main thread, no subagent | Rule of thumb: **if you'd want the subagent's output in 1/3 the tokens, pick cavecrew. If you'd want prose, pick vanilla.** ## Why this exists (the real win) Subagent tool results get injected into main context verbatim. A vanilla `Explore` that returns 2k tokens of prose costs 2k tokens of main-context budget every time. The same finding from `cavecrew-investigator` returns ~700 tokens. Across 20 delegations in one session that's the difference between context exhaustion and finishing the task. ## Output contracts What main thread can rely on per agent: **`cavecrew-investigator`** ``` <Header>: - path:line — `symbol` — short note totals: <counts>. ``` Or `No match.` Always file-path-first, line-number-attached, backticked symbols. Safe to grep with `path:\d+`. **`cavecrew-builder`** ``` <path:line-range> — <change ≤10 words>. verified: <re-read OK | mismatch @ path:line>. ``` Or one of: `too-big.` / `needs-confirm.` / `ambiguous.` / `regressed.` (terminal first token). **`cavecrew-reviewer`** ``` path:line: <emoji> <severity>: <problem>. <fix>. totals: N🔴 N🟡 N🔵 N❓ ``` Or `No issues.` Findings sorted file → line ascending. ## Chaining patterns **Locate → fix → verify** (most common): 1. `cavecrew-investigator` returns site list. 2. Main thread picks 1-2 sites, hands paths to `cavecrew-builder`. 3. `cavecrew-reviewer` audits the diff. **Parallel scout** (when investigation is broad): Spawn 2-3 `cavecrew-investigator` calls in one message (different angles: defs vs callers vs tests). Aggregate in main thread. **Single-shot edit** (when site is already known): Skip investigator. Hand exact path:line to `cavecrew-builder` directly. ## What NOT to do - Don't use `cavecrew-builder` when you don't already know the file. Spawn investigator first or main thread will eat tokens passing context. - Don't chain `cavecrew-investigator → cavecrew-builder` for a 5-file refactor. Builder will return `too-big.` and you'll have wasted a turn. - Don't ask `cavecrew-reviewer` for "general feedback" — it returns findings only, no architecture opinions. Use `Code Reviewer` for that. - Don't expect prose. Cavecrew output is structured, sometimes terse to the point of cryptic. If a human will read it directly, paraphrase. ## Auto-clarity (inherited) Subagents drop caveman → normal English for security warnings, irreversible-action confirmations, and any output where fragment ambiguity could be misread. Resume caveman after.
From kubestellar/console, Apache-2.0.
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Signals
- Stars
- 150
- Forks
- 133
- Open issues
- 14
- Last commit (this folder)
- Aug 6, 2026 (2 months ago)
- Last release
- Sep 20, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- Apache-2.0
- Repository
- github.com/kubestellar/console
- Website
- console.kubestellar.io
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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cavecrew skill. Agent Mart. https://agentmart.dev/skills/kubestellar-cavecrew (last updated 2026-10-24)