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frontend-work

Internal meta skill for routing frontend implementation through reusable UI, UX, and interaction resources without widening Darwin's human API.

Skill by tykowale

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/tykowale-frontend-work

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Internal meta skill for routing frontend implementation through reusable UI, UX, and interaction resources without widening Darwin's human API.

Use cases: design, frontend, backend

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/frontend-work

What's inside

Skill name
frontend-work
Description
Internal meta skill for routing frontend implementation through reusable UI, UX, and interaction resources without widening Darwin's human API.
License
MIT
Instructions
52 lines in SKILL.md · view on GitHub

Files (5)

  • SKILL.md
  • keyboard-form-strategy.md · resources/
  • list-screen-contract.md · resources/
  • mobile-ergonomics.md · resources/
  • ui-ux-polish.md · resources/

SKILL.md (first lines)

# Frontend Work

This is an internal meta skill. Humans should not need to reference it directly.

## Purpose

Keep frontend knowledge out of the human-facing `build` skill by routing screen, layout, interaction, and polish work through a dedicated internal frontend layer.

The goal is to preserve a narrow external API while allowing Darwin's frontend depth to grow over time.

## When To Use

Use for:

- new screens
- page and layout changes
- landing pages and first-run flows
- async interaction states
- UI/UX polish work
- mobile ergonomics and information hierarchy review

## Workflow

1. Identify the dominant frontend problem: structure, interaction, state handling, or polish.
2. Choose the smallest useful frontend resource for that problem.
3. If the work breaks into seams like state, layout, and copy, prefer parallel agents.
4. Apply the selected resource during implementation and review, not only at the end.
5. Return concise guidance or implementation summaries in terms of user outcomes.

## Resources

- `resources/ui-ux-polish.md` for hierarchy, first action, loading/empty/error states, and dead-content removal
- `resources/mobile-ergonomics.md` for tap targets, thumb reach, safe areas, and above-the-fold mobile usability
- `resources/keyboard-form-strategy.md` for input flows, keyboard handling, submission behavior, and validation recovery
- `resources/list-screen-contract.md` for loading, empty, error, refresh, and first-page list semantics

## Guardrails

- Do not turn `build` into the home for frontend judgment.
- Do not add a new human-facing command when an internal frontend resource is enough.
- Prefer one focused frontend resource over a vague catch-all design instruction.
- Keep frontend recommendations tied to the primary user task on the screen.

## Output

Summaries should emphasize:

- what the user is trying to do
- what changed in the UI to support that
- what was removed, demoted, or clarified

From tykowale/darwin, MIT.

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Last commit (this folder)
Apr 5, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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frontend-work skill. Agent Mart. https://agentmart.dev/skills/tykowale-frontend-work (last updated 2026-10-24)