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html-game-builder

Build a small, self-contained HTML5 canvas game in a single file.

Skill by tattooinmtl

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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/tattooinmtl-html-game-builder

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Build a small, self-contained HTML5 canvas game in a single file.

Use cases: design, frontend

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/html-game-builder

What's inside

Skill name
html-game-builder
Description
Build a small, self-contained HTML5 canvas game in a single file.
License
MIT
Instructions
26 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# HTML Game Builder

## Purpose
Build a complete, playable browser game as a single self-contained HTML file
(HTML + CSS + JS inline, no build step, no external dependencies).

## When to use
Use this skill when the user runs:

/game <description of the game>

## Rules
- Output ONE `.html` file that runs by double-clicking it — no servers, no CDNs.
- Use a `<canvas>` and `requestAnimationFrame` game loop.
- Implement: input handling, update/render loop, win/lose state, and a restart key.
- Keep it readable: clear sections for config, state, input, update, render.
- Use the write_file tool to create the file, then tell the user the path to open.
- Default to a small scope (one mechanic done well) unless asked otherwise.

## Output
1. The game file (written to disk via write_file)
2. Controls / how to play
3. The exact path to open in a browser
4. Ideas for extending it

From tattooinmtl/NimAgent2, MIT.

Signals

Stars
1
Forks
0
Open issues
0
Last commit (this folder)
Jul 9, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

Same skill elsewhere

Copies of this SKILL.md published by others; search shows only one of them.

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Cite this page

html-game-builder skill. Agent Mart. https://agentmart.dev/skills/tattooinmtl-html-game-builder (last updated 2026-10-24)