ivx-devops-cicd
Set up CI/CD pipelines, build automation, and release workflows for IntelliVerseX SDK games across all 10 supported platforms.
Skill by intelli-verse-x
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: testing, devops, data
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/ivx-devops-cicd
What's inside
- Skill name
ivx-devops-cicd- Description
- Set up CI/CD pipelines, build automation, and release workflows for IntelliVerseX SDK games across all 10 supported platforms. Use when the user says "CI/CD", "GitHub Actions", "build pipeline", "automated builds", "release pipeline", "version bumping", "asset bundles", "cloud build", "test automation", "code signing", "deploy", "continuous integration", or needs help with any build, test, or release automation.
- License
- MIT
- Instructions
- 356 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- allowed-tools: must be a space-separated string
Files (1)
- SKILL.md
SKILL.md (first lines)
# IntelliVerseX DevOps & CI/CD
## Overview
The DevOps module provides ready-to-use CI/CD pipeline templates, build automation scripts, and release workflows for all 10 supported engines. One command generates a complete GitHub Actions pipeline tailored to your engine, target platforms, and release strategy.
```
Source Code Push
│
▼
CI Pipeline (GitHub Actions)
│
├── Lint & Validate ──► Code quality gates
├── Build ──► Per-platform binaries
├── Test ──► Unit + integration tests
├── Asset Bundle ──► CDN upload
└── Release ──► Store submission / deploy
│
▼
Release Artifacts + Changelogs
```
---
## 1. Quick Setup
### Generate Pipeline
```csharp
using IntelliVerseX.DevOps;
await IVXPipelineGenerator.Instance.GenerateAsync(new PipelineConfig
{
Engine = GameEngine.Unity,
Platforms = new[] { Platform.Android, Platform.iOS, Platform.WebGL },
TestFramework = TestFramework.UnityTestFramework,
AssetBundleCDN = "s3://my-bucket/bundles",
ReleaseStrategy = ReleaseStrategy.SemVer,
EnableCodeSigning = true,
});
```
Or use the CLI:
```bash
ivx-pipeline init --engine unity --platforms android,ios,webgl
```
---
## 2. GitHub Actions Workflow Templates
### Unity Pipeline
| Job | Steps | Triggers |
|-----|-------|----------|
| **Lint** | EditorConfig check, namespace validation, asmdef verification | Every push |
| **Test** | Unity Test Framework (EditMode + PlayMode) | Every push |
| **Build Android** | Unity batch build, AAB signing, Play Store upload | Tag / manual |
| **Build iOS** | Unity batch build, Xcode archive, TestFlight upload | Tag / manual |
| **Build WebGL** | Unity batch build, deploy to hosting | Tag / manual |
| **Asset Bundles** | Build bundles, upload to CDN, update manifest | Asset changes |
### Unreal Pipeline
| Job | Steps | Triggers |
|-----|-------|----------|
| **Compile** | UnrealBuildTool compile check | Every push |
| **Test** | Unreal Automation Tool tests | Every push |
| **Build** | Cook + Package per platform | Tag / manual |
| **Deploy** | Upload to Steam / Epic / console dev kits | Tag / manual |
### Godot Pipeline
| Job | Steps | Triggers |
|-----|-------|----------|
| **Lint** | GDScript linter (`gdtoolkit`) | Every push |
| **Test** | GUT (Godot Unit Testing) | Every push |
| **Export** | Godot headless export per platform | Tag / manual |
| **Deploy** | Upload to itch.io / Steam / web hosting | Tag / manual |
### JavaScript/Web Pipeline
| Job | Steps | Triggers |
|-----|-------|----------|
| **Lint** | ESLint + TypeScript check | Every push |
| **Test** | Jest / Vitest | Every push |
| **Build** | Webpack / Vite bundle | Every push |
| **Deploy** | CDN / Vercel / Netlify deploy | Tag / manual |
---
## 3. Version Management
### IVXVersionManager
Automated SemVer version bumping across all SDK files:
```csharp
await IVXVersionManager.Instance.BumpAsync(VersionBump.Minor);
```
### Files Updated
| Engine | Version Files |
|--------|--------------|
| **Unity** | `package.json`, `ProjectSettings/ProjectSettings.asset` |
| **Unreal** | `*.uplugin`, `DefaultGame.ini` |
| **Godot** | `project.godot`, `plugin.cfg` |
| **JavaScript** | `package.json` |
| **Java** | `build.gradle` |
| **Flutter** | `pubspec.yaml` |
| **C++** | `CMakeLists.txt`, version header |
### Changelog Generation
```csharp
var changelog = await IVXVersionManager.Instance.GenerateChangelogAsync(
format: ChangelogFormat.KeepAChangelog,From intelli-verse-x/Intelli-verse-X-SDK, MIT.
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Signals
- Stars
- 2
- Forks
- 5
- Open issues
- 3
- Last commit (this folder)
- Apr 10, 2026 (6 months ago)
- Last release
- Mar 23, 2026 (7 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Website
- intelli-verse-x.ai/#phygital
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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ivx-devops-cicd skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-devops-cicd (last updated 2026-10-24)