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ivx-analytics-pipeline

Set up analytics, event tracking, funnels, cohort analysis, and data export for IntelliVerseX SDK games.

Skill by intelli-verse-x

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

Set up analytics, event tracking, funnels, cohort analysis, and data export for IntelliVerseX SDK games. Use when the user says "add analytics", "track events", "set up funnels", "cohort analysis", "retention metrics", "LTV tracking", "export to BigQuery", "Snowflake export", "event taxonomy", "analytics dashboard", "D1 D7 D30 retention", "player segmentation", "data pipeline", or needs help with any analytics or telemetry integration.

Use cases: data

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/ivx-analytics-pipeline

What's inside

Skill name
ivx-analytics-pipeline
Description
Set up analytics, event tracking, funnels, cohort analysis, and data export for IntelliVerseX SDK games. Use when the user says "add analytics", "track events", "set up funnels", "cohort analysis", "retention metrics", "LTV tracking", "export to BigQuery", "Snowflake export", "event taxonomy", "analytics dashboard", "D1 D7 D30 retention", "player segmentation", "data pipeline", or needs help with any analytics or telemetry integration.
License
MIT
Instructions
335 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • allowed-tools: must be a space-separated string

Files (1)

  • SKILL.md

SKILL.md (first lines)

# IntelliVerseX Analytics Pipeline

## Overview

The Analytics Pipeline provides a unified event tracking, funnel analysis, and data export system across all 10 supported engines. Built on top of the Satori analytics backend, it adds structured taxonomy enforcement, pre-built funnel definitions, cohort analysis helpers, and one-click export to warehouse targets (BigQuery, Snowflake, Redshift, S3).

```
Game Client → IVXAnalyticsManager → Satori Events API → Data Lake Export
                    │                       │
              Event Taxonomy          Audiences / Flags
              (validation)            (segmentation)
```

---

## 1. Configuration

### IVXAnalyticsConfig ScriptableObject

Create via **Create > IntelliVerseX > Analytics Configuration**.

| Field | Description |
|-------|-------------|
| `EnableAnalytics` | Master toggle for event tracking |
| `TaxonomyMode` | `Permissive` (log unknown events) or `Strict` (reject unknown events) |
| `BatchSize` | Number of events to batch before flushing (default 10) |
| `FlushIntervalSec` | Max seconds between flushes (default 30) |
| `EnableOfflineQueue` | Queue events when offline, flush on reconnect |
| `OfflineQueueMaxSize` | Max queued events before oldest are dropped (default 500) |
| `EnableDebugLogging` | Log all events to Unity console |
| `SamplingRate` | 0.0–1.0, percentage of sessions that track events (default 1.0) |

---

## 2. Event Taxonomy

### Taxonomy Categories

Every event belongs to one of six categories following the `category.action.detail` naming convention:

| Category | Examples | Purpose |
|----------|----------|---------|
| `engagement` | `engagement.session_start`, `engagement.session_end` | Session and attention metrics |
| `progression` | `progression.level_complete`, `progression.tutorial_step` | Player advancement tracking |
| `monetization` | `monetization.purchase`, `monetization.ad_viewed` | Revenue events |
| `social` | `social.friend_added`, `social.chat_message` | Social feature usage |
| `system` | `system.error`, `system.performance` | Technical health metrics |
| `custom` | `custom.*` | Game-specific events |

### Defining Event Schemas

```csharp
using IntelliVerseX.Analytics;

IVXEventTaxonomy.Instance.DefineEvent(new EventSchema
{
    Name = "progression.level_complete",
    Category = EventCategory.Progression,
    RequiredMetadata = new[] { "level_id", "score" },
    OptionalMetadata = new[] { "time_sec", "hints_used", "stars" },
    MetadataTypes = new Dictionary<string, MetadataType>
    {
        { "level_id", MetadataType.String },
        { "score", MetadataType.Number },
        { "time_sec", MetadataType.Number },
        { "hints_used", MetadataType.Number },
        { "stars", MetadataType.Number },
    },
});
```

### Tracking Events

```csharp
IVXAnalyticsManager.Instance.Track("progression.level_complete", new Dictionary<string, string>
{
    { "level_id", "world_1_boss" },
    { "score", "12500" },
    { "time_sec", "142" },
    { "stars", "3" },
});
```

In `Strict` taxonomy mode, events without a registered schema are rejected and logged as warnings.

### Validating Events (Development)

```csharp
var result = IVXEventTaxonomy.Instance.Validate("progression.level_complete", metadata);
if (!result.Valid)
{
    Debug.LogWarning($"Event validation failed: {string.Join(", ", result.Errors)}");
}
```

---

## 3. Pre-Built Funnels

### IVXFunnelBuilder

Define multi-step funnels and query conversion rates:

```csharp
using IntelliVerseX.Analytics;

var onboardingFunnel = IVXFunnelBuilder.Create("onboarding")
    .Step("engagement.session_start")
    .Step("progression.tutorial_step", metadata => metadata["step"] == "1")
    .Step("progression.tutorial_step", metadata => metadata["step"] == "3")
    .Step("progression.tutorial_complete")
    .Step("monetization.first_purchase")
    .Build();

IVXAnalyticsManager.Instance.RegisterFunnel(onboardingFunnel);
```

### Pre-Defined Funnel Templates

From intelli-verse-x/Intelli-verse-X-SDK, MIT.

More from intelli-verse-x/Intelli-verse-X-SDK

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Forks
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Open issues
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Last commit (this folder)
Apr 10, 2026 (6 months ago)
Last release
Mar 23, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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ivx-analytics-pipeline skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-analytics-pipeline (last updated 2026-10-24)