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ivx-avatar-studio

AI-powered avatar creation from a single photo: one-shot 3D head reconstruction, expression-driven reenactment, real-time facial animation, and interactive…

Skill by intelli-verse-x

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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/intelli-verse-x-ivx-avatar-studio

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

AI-powered avatar creation from a single photo: one-shot 3D head reconstruction, expression-driven reenactment, real-time facial animation, and interactive conversation with TTS. Based on GAGAvatar (3D Gaussian Splatting). Use when the user says "create avatar", "avatar from photo", "3D avatar", "face avatar", "avatar studio", "facial reenactment", "expression animation", "talking avatar", "avatar chat", "photo to avatar", "real-time avatar", or needs AI-generated avatars for games, social apps, or metaverse.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/ivx-avatar-studio

What's inside

Skill name
ivx-avatar-studio
Description
AI-powered avatar creation from a single photo: one-shot 3D head reconstruction, expression-driven reenactment, real-time facial animation, and interactive conversation with TTS. Based on GAGAvatar (3D Gaussian Splatting). Use when the user says "create avatar", "avatar from photo", "3D avatar", "face avatar", "avatar studio", "facial reenactment", "expression animation", "talking avatar", "avatar chat", "photo to avatar", "real-time avatar", or needs AI-generated avatars for games, social apps, or metaverse.
License
MIT
Instructions
267 lines in SKILL.md · view on GitHub

Before installing

  • Instructions call the network

Agent Skills spec issues

  • allowed-tools: must be a space-separated string

Files (1)

  • SKILL.md

SKILL.md (first lines)

# IntelliVerseX Avatar Studio

## Overview

The Avatar Studio creates expressive 3D avatars from a single photo using GAGAvatar (Gaussian Avatars with Geometric-aware Appearance Normalization). It supports real-time facial reenactment, expression-driven animation, and interactive conversations with TTS — enabling custom player avatars, NPC portraits, streamers, and virtual hosts.

```
Single Photo
     │
     ▼
┌── Content-Factory / GAGAvatar ──────────────────────┐
│  3DGS Reconstruction → Appearance Normalization     │
│  → Expression Transfer → Real-time Rendering        │
│  → TTS Integration → Interactive Chat               │
└──────────────────────┬──────────────────────────────┘
                       │
           ┌───────────┼───────────┐
           ▼           ▼           ▼
      3D Avatar    Animated     Interactive
      Model        Sequences    Conversation
      (3DGS)       (MP4/GIF)   (WebSocket)
```

## Content-Factory API

### Create Avatar from Photo

```bash
curl -X POST http://localhost:8001/pipelines/avatar_create \
  -H "Content-Type: application/json" \
  -d '{
    "source_photo": "https://example.com/photo.jpg",
    "avatar_name": "PlayerAvatar",
    "style": "realistic",
    "generate_expressions": true,
    "ivx_export": true
  }'
```

### Drive Avatar with Expressions

```bash
curl -X POST http://localhost:8001/pipelines/avatar_animate \
  -d '{
    "avatar_id": "PlayerAvatar",
    "driving_video": "driving_expressions.mp4",
    "output_format": "mp4"
  }'
```

### Interactive Conversation

```bash
curl -X POST http://localhost:8001/pipelines/avatar_chat \
  -d '{
    "avatar_id": "PlayerAvatar",
    "message": "Welcome to Brain Quest! Ready for a challenge?",
    "voice_id": "elli_friendly",
    "emotion": "excited"
  }'
```

## Generated Output

### Avatar Package

```
avatars/PlayerAvatar/
├── model/
│   ├── avatar.ply                    # 3D Gaussian Splatting model
│   ├── appearance_volume.npz         # Tri-plane appearance features
│   └── metadata.json                 # Generation parameters
├── expressions/
│   ├── neutral.png                   # Rendered expression frames
│   ├── happy.png
│   ├── sad.png
│   ├── angry.png
│   ├── surprised.png
│   └── thinking.png
├── animations/
│   ├── greeting.mp4                  # Pre-rendered animation sequences
│   ├── nodding.mp4
│   ├── laughing.mp4
│   └── talking_idle.mp4
├── interactive/
│   ├── chat_config.json              # TTS + expression mapping config
│   └── emotion_map.json              # Text emotion → facial expression mapping
└── ivx/
    ├── avatar_meta.json              # SDK-compliant avatar metadata
    ├── expression_sheet.png          # 3×2 grid (matches character expression format)
    └── thumbnail.png                 # 512×512 avatar portrait
```

### Avatar Metadata (ivx/avatar_meta.json)

```json
{
  "id": "PlayerAvatar",
  "display_name": "Player Avatar",
  "type": "3dgs_avatar",
  "source": "single_photo",
  "model": {
    "file": "model/avatar.ply",
    "format": "3dgs",
    "gaussian_count": 50000,
    "appearance_volume": "model/appearance_volume.npz"
  },
  "expressions": {
    "neutral":   { "file": "expressions/neutral.png",   "blendshape_weights": {} },
    "happy":     { "file": "expressions/happy.png",     "blendshape_weights": {"mouthSmile": 0.8, "cheekPuff": 0.3} },
    "sad":       { "file": "expressions/sad.png",       "blendshape_weights": {"mouthFrown": 0.7, "browDown": 0.5} },
    "angry":     { "file": "expressions/angry.png",     "blendshape_weights": {"browDown": 0.9, "jawClench": 0.6} },
    "surprised": { "file": "expressions/surprised.png", "blendshape_weights": {"mouthOpen": 0.8, "browUp": 0.9} },
    "thinking":  { "file": "expressions/thinking.png",  "blendshape_weights": {"browUp": 0.3, "eyeSquint": 0.4} }
  },
  "animations": {
    "greeting":     { "file": "animations/greeting.mp4",     "duration_sec": 2.0, "loop": false },
    "nodding":      { "file": "animations/nodding.mp4",      "duration_sec": 1.5, "loop": true },
    "laughing":     { "file": "animations/laughing.mp4",     "duration_sec": 2.5, "loop": false },

From intelli-verse-x/Intelli-verse-X-SDK, MIT.

More from intelli-verse-x/Intelli-verse-X-SDK

Signals

Stars
2
Forks
5
Open issues
3
Last commit (this folder)
Apr 10, 2026 (6 months ago)
Last release
Mar 23, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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ivx-avatar-studio skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-avatar-studio (last updated 2026-10-24)