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ivx-character-factory

AI-powered 2D character generation for any game engine.

Skill by intelli-verse-x

IndexedMIT★ 2
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/intelli-verse-x-ivx-character-factory

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

AI-powered 2D character generation for any game engine. Generates full sprite sheets, expression grids, emotional states, topic skins, and promo art — all validated against IntelliVerseX SDK schemas. Use when the user says "generate character", "create sprites", "character factory", "pixel art character", "expression sheet", "emotional states", "topic skins", "character variants", "AI character", "sprite generation", "generate game character", or needs AI-generated 2D game characters.

Use cases: spreadsheets

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/ivx-character-factory

What's inside

Skill name
ivx-character-factory
Description
AI-powered 2D character generation for any game engine. Generates full sprite sheets, expression grids, emotional states, topic skins, and promo art — all validated against IntelliVerseX SDK schemas. Use when the user says "generate character", "create sprites", "character factory", "pixel art character", "expression sheet", "emotional states", "topic skins", "character variants", "AI character", "sprite generation", "generate game character", or needs AI-generated 2D game characters.
License
MIT
Instructions
298 lines in SKILL.md · view on GitHub

Before installing

  • Instructions call the network

Agent Skills spec issues

  • allowed-tools: must be a space-separated string

Files (1)

  • SKILL.md

SKILL.md (first lines)

# IntelliVerseX Character Factory

## Overview

The Character Factory uses the Content-Factory AI pipeline to generate production-ready 2D game characters from text descriptions. Every output conforms to IntelliVerseX SDK schemas (`character-meta-v1`, `sprite-spec-v1`) and is directly importable into Unity, Unreal, Godot, Defold, Roblox, or any engine that reads sprite sheets.

```
Text Description
       │
       ▼
┌── Content-Factory ──────────────────────────────┐
│  LLM prompt engineering → Fal Nano Banana Pro   │
│  → Per-cell rembg (isnet-anime) → Alpha harden  │
│  → IVX Schema Export → S3 Upload                │
└──────────────────────┬──────────────────────────┘
                       │
                       ▼
              SDK-Valid Output
     character.json  (character-meta-v1)
     sprites/*_spec.json  (sprite-spec-v1)
     sprites/*.png  (horizontal strips)
     expressions/expressions_front.png
     views/front.png, thumbnail.png
```

## Content-Factory API

### Trigger via MCP

```
trigger_pipeline character_2d --game_id my-game --character "A brave robot named Bolt with glowing blue eyes, pixel art style"
```

### Trigger via REST

```bash
curl -X POST http://localhost:8001/pipelines/character_2d \
  -H "Content-Type: application/json" \
  -d '{
    "game_id": "my-game",
    "characters": [
      {
        "name": "Bolt",
        "description": "A brave robot with glowing blue eyes and a jetpack",
        "style": "pixel_art"
      }
    ],
    "ivx_export": true
  }'
```

### Trigger via Python

```python
from pipelines.animation.character_2d import Character2DAnimationPipeline

pipeline = Character2DAnimationPipeline()
result = await pipeline.run({
    "game_id": "my-game",
    "characters": [{"name": "Bolt", "description": "A brave robot..."}],
    "style": "pixel_art",
    "ivx_export": True,
})
```

## Generated Output

### Folder Structure

```
characters/Bolt/
├── sprites/
│   ├── idle.png              # 6-frame horizontal strip (3072×512)
│   ├── walk.png              # 6-frame strip
│   ├── run.png               # 6-frame strip
│   ├── jump.png              # 4-frame strip
│   ├── attack.png            # 6-frame strip
│   ├── hurt.png              # 3-frame strip
│   ├── death.png             # 4-frame strip
│   └── cast.png              # 5-frame strip
├── expressions/
│   └── expressions_front.png # 3×2 grid: neutral, happy, sad, angry, surprised, thinking
├── emotional_states/
│   ├── determined.png
│   ├── happy.png
│   ├── legendary.png
│   ├── proud.png
│   ├── sad.png
│   └── sleeping.png
├── promo/
│   ├── app_icon.png          # 1:1
│   ├── thumbnail.png         # 16:9
│   ├── key_art.png           # 16:9
│   └── social_banner.png     # 3:1
├── topic_skins/
│   ├── anime.png
│   ├── sport.png
│   └── holiday.png
└── ivx/                      # SDK-compliant exports
    ├── character.json         # Validates: character-meta-v1
    ├── sprites/
    │   ├── idle_spec.json     # Validates: sprite-spec-v1
    │   ├── walk_spec.json
    │   ├── run_spec.json
    │   ├── jump_spec.json
    │   ├── attack_spec.json
    │   ├── hurt_spec.json
    │   ├── death_spec.json
    │   └── cast_spec.json
    └── views/
        ├── front.png
        └── thumbnail.png
```

## SDK Schema Compliance

### character.json (character-meta-v1)

```json

From intelli-verse-x/Intelli-verse-X-SDK, MIT.

More from intelli-verse-x/Intelli-verse-X-SDK

Signals

Stars
2
Forks
5
Open issues
3
Last commit (this folder)
Apr 10, 2026 (6 months ago)
Last release
Mar 23, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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ivx-character-factory skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-character-factory (last updated 2026-10-24)